Sunday, 1 May 2011

I am the Texture Monkey

Things have been up and down this month with the looming dissertation hand in on its way, but good news is that geometry for the animation is completed and we are far into the texturing process, with me getting my hands dirty doing allot of texturing in the cabin and for the exterior blimp.

As for the actual animators doing any animation, we now have rigs for all three characters (excluding there face rigs of course). I have got the animators doing their assigned scenes and so far the only issue we have encountered is our characters have issues with skinning/weighting.

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